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The Community Is The Language

What is a programming language? That may sound like a dumb question, but it’s not. For some people, a programming language is a specification. It’s a boring document that’s a close sibling to the Terms & Conditions that you ignore and automatically accept. For others, a language is an implementation like a compiler or an interpreter. However, for the vast majority of people, a programming language is more than that. It’s the community. People may not think in those terms, but it shows up in their choices.

Why do people use JavaScript even though it’s a poorly designed programming language? Why is PHP still kicking? Why does OCaml have a smaller community than Go? It’s because of the stuff beyond the literal language. It’s because JavaScript has a great package ecosystem. It’s because PHP has a vast community of users. It’s because Go makes it so damn easy to get work done. It’s because of the people who steer the language.

When most programmers judge a programming language, they judge the holistic experience of using the language, whether that’s getting started with the language, asking for help, or even hiring developers who write the language. They care about how it feels to use the language in all aspects.

What’s frustrating is that this is not how many programming language designers view languages. This makes sense. A programming language designer tends to be someone who likes to nerd out about semantics and types and compilers. It’s understandable that they’d focus on those aspects when comparing languages.

But this difference in focus leads to a fundamental disconnect between designers and users. A designer may say that two languages have the same feature, but neglect to mention how it feels to use the feature in either language. I can implement borrow checking in my language in a way that produces confounding error messages, overly technical language, and requires a working knowledge of linear type systems. And yes, both my language and Rust will “have a borrow checker”, but that totally misses the point.

Part of the issue here is that designers play a very different role than that of most software engineers. They’re like dictionary authors. They know every little facet of the language, down to the most obscure details. But is writing a dictionary comparable to writing a novel? Of course not!

This is why Go is such a brilliant success. Go is a language designed by people who do not care about programming language theory. I mean this in the nicest way. The core language of Go could have been invented in the 80’s. There’s classic mistakes like null pointers or the absence of generics. But they bundled this core language with an excellent formatter, some simple tooling, and very clear conventions. Writing Go is a very comfortable experience. You can take a problem and map it onto Go code without much effort. You can also build, test, and ship that code with ease. Yes, the language is quite limiting. Yes, the type system sucks. But Go feels great to write.

Two Groups

For the longest time, there were main groups of programming languages: those created by programming language theorists and those created by programming language hackers. Languages created by the first group have fancy theoretical features like type inference, generics, macros, but very little in the way of ecosystem, tooling, or documentation, think Haskell or OCaml. Languages created by the second group would be easy to use, nice syntax, good libraries, but not much theory behind them, think Python or Ruby.

Of course, both communities would object to these categorizations. And yes, OCaml and Haskell do have tooling and documentation; Python and Ruby do have theory in them. But the degree is extremely different.

Theory based languages would regularly encourage single letter variable names and type signatures as documentation. The tooling would consist of an emacs plugin and a half-broken build system. Yes, it worked for some, but for many it did not.

The communities were also often quite idiosyncratic. A main way to get help on Haskell was to frequent the IRC channel. Yes, the people on there were quite helpful, but IRC is both a particularly temporary medium, and not exactly friendly to people who are not old school Linux nerds. There was also the issue of terminology. The common joke was that if you asked what a monad was—monads being a key part of Haskell—you’d get an answer like “monads are just monoids in the category of endofunctors”. While that’s obviously an exaggeration, functional programming communities really do love their math terminology. Instructional material would spend a lot of time explaining how this code was really an Applicative Functor, and how you could generalize this code to work on any such Applicative, which, yes, is neat, but doesn’t make it any easier to write a web server1.

While the hacker based languages like Ruby or JavaScript would at best have a rudimentary type system with no inference, and at worst complete, fully dynamicism. Safety would be provided via a runtime and constant, incessant testing of even the simplest behavior. Ever wonder why the Ruby community fell in love with Test Driven Development? Well when your language can override methods at runtime and anything can be an object even nil, and all operators can be overloaded, well, testing everything in sight seems like a good plan.

Rust

However, there is an exception. Rust is a language designed by a rare combination: the programming language theorists and the programming language hackers combined. It has all of these neat little details and fancy programming language concepts like traits, generics, macros, etc. But it also has a syntax that is familiar, nice error message, carefully designed tooling, and a broad ecosystem. It manages to take the powerful tools designed by theorists and put them into a usable package.

The personnel here was truly key. Having people with PhDs in programming languages like Niko Matsakis or Felix Klock, while also having developer tooling gurus like Yehuda Katz or Steve Klabnik or Esteban Kuber, well that creates a language that has a really compelling combination of features.

In other words, Rust is like you combined JSConf with PLDI. You got the theory and the UX. In retrospect, it’s not so surprising that such a language came out of Mozilla. You needed people who taking on really challenging engineering projects, and people who were steeped in theory. You needed a place that is building systems level projects like browsers and also hiring PhDs. Rust only exists because of the unique combination of people who built it.

Open Minded Communities

I mentioned tooling as the main contribution from Ruby and JavaScript to Rust, but that’s not exactly it. I don’t know precisely how to describe it, but both communities have this sense of open minded casualness to them. Like people are generally very willing to try different ideas or build new stuff. This could be Ruby’s extremely flexible syntax, or JavaScript’s wacky, ever changing ecosystem. Yes, this comes at some risk. Ruby is quite painful to parse and there’s always something breaking in the JavaScript world. But it also comes with some great benefits. The JavaScript world is constantly innovating. It’s not a surprise to me that JavaScript eclipsed Python in tooling. A tool like esbuild or SWC only comes out of a willingness to reinvent the wheel and to try something unusual.

Perhaps it’s because JavaScript was forced onto so many people. Since it was the only language available in the browser, everyone, from kids playing around with their own site to begrudging compiler engineers, were put into the same community. And because that community was so broad, JavaScript itself evolved, first through ES6, which drastically improved the language, and then through tooling and further language developments.

To reiterate, a diverse community results in new ideas and innovation.

Not Just Rust

At this point you must be thinking gosh, this person is such a Rust fanboy. And yes, I do like my Rust. But Rust isn’t the only language that has this combination of theory and practice. TypeScript is a fascinating example of theorists and hackers working together to adapt an existing language. You could argue C# is another great example. Kotlin and Swift have some real solid theoretical foundations too.

And really, this combination will become more and more common. Existing languages are evolving with the times. OCaml, for instance, has been investing into packages and documentation. I still wish the promise of ReasonML had come through; OCaml with good syntax and easy package management was truly wonderful. As there’s more cross-pollination between these groups, as spaces open up where programming language theorists can chat with developer tooling hackers, we’ll start to see some truly fantastic new languages. I can’t wait.


  1. Cue someone explaining how I’m wrong because servers are really Applicative so you can use the >>=<<!> operator to easily do multithreading. ↩︎